StatusLive Servers online11,641 Players44,965 Populated3,093 Wiped · 3 h105 Interval5 min Date29 OCT 2026

DWG RG-S15490Server sheetchecked 42d ago

Rust/trios/Full/PVP

Offline 95.156.213.241:11200 checked 42d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust/trios/Full/PVP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 06:59 UTC43d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rust/trios/Full/PVP, and is it up?

The current state of Rust/trios/Full/PVP is offline, with the last sighting 42 days 9 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.

In which location is Rust/trios/Full/PVP hosted?

No region is published by Rust/trios/Full/PVP. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 95.156.213.241:11200.

On which Rust version is Rust/trios/Full/PVP running?

On Windows, Rust/trios/Full/PVP runs Rust network protocol 2633 and build 163794. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Rust/trios/Full/PVP?

The latest refresh records Rust/trios/Full/PVP as offline, last seen 42 days 9 hours ago.

What rank has been recorded for Rust/trios/Full/PVP?

Within the top 70% of all ranked servers: Rust/trios/Full/PVP at #15,490 for player hours, seven days recorded.

Wipe data

What happens on Rust/trios/Full/PVP on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Rust/trios/Full/PVP?

The record of Rust/trios/Full/PVP's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 43 days 1 hours ago.

Map and rules

Which rules and settings are recorded for Rust/trios/Full/PVP?

The name of Rust/trios/Full/PVP records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for Rust/trios/Full/PVP?

A procedural map, generated by the game, is what Rust/trios/Full/PVP runs.

Lists and filters

Where does Rust/trios/Full/PVP appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust/trios/Full/PVP: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rust/trios/Full/PVP?

The game's server browser reads these tags from Rust/trios/Full/PVP: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Rust/trios/Full/PVP?

In Rust, press F1 and type client.connect 95.156.213.241:11200 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded