DWG RG-S15341Server sheetchecked 9m ago
Kebab y charleteo
Online 95.156.250.35:11400 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 23:22 UTC16d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Kebab y charleteo, and is it up?
Right now, Kebab y charleteo is recorded as online. About 23 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.
How does Kebab y charleteo perform, as measured?
10 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 51,107 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,742 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Kebab y charleteo hosted?
There is no region published by Kebab y charleteo. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 95.156.250.35:11400.
What Rust version is recorded for Kebab y charleteo?
On Windows, Kebab y charleteo runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Kebab y charleteo?
Current player count on Kebab y charleteo: 0, of 50 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for Kebab y charleteo?
Within the top 69% of all ranked servers: Kebab y charleteo at #15,341 for player hours, seven days recorded.
Wipe times
On Kebab y charleteo, what does the data show for wipe day?
The recent wipes averaged a busiest count of 4 players. 6 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Kebab y charleteo?
Kebab y charleteo's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 16 days 6 hours ago.
Map and rules
Which rules and settings are recorded for Kebab y charleteo?
Gather rate for Kebab y charleteo: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is Kebab y charleteo played?
Kebab y charleteo runs a procedural map of size 3,000 with seed 543625, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Kebab y charleteo appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Kebab y charleteo: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Kebab y charleteo?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Kebab y charleteo publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Kebab y charleteo joined?
Connect with client.connect 95.156.250.35:11400: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
