DWG RG-S14437Server sheetchecked 43d ago
test
Offline 95.160.182.126:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and what uptime has been recorded?
The current state of test is offline, with the last sighting 43 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.
What location is recorded for test?
A region is not published by test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 95.160.182.126:28015.
What Rust version is recorded for test?
Rust network protocol 2633 and build 163794 on Windows: that is what test runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for test?
test is not responding at the latest refresh; the last record of it online is 43 days 9 hours ago.
In the rankings, which position does test hold?
Within the top – of all ranked servers: test at #14,437 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for test?
test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 56 days 2 hours ago the current world was made.
Map and rules
What settings and rules apply on test?
No gather rate is stated in the name of test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
Which map has test loaded?
A procedural map, generated by the game, is what test runs.
Tags
Where does test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include test: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on test?
Tags published by test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to test?
Enter client.connect 95.160.182.126:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.