StatusLive Servers online11,876 Players94,650 Populated4,085 Wiped · 3 h154 Interval5 min Date27 OCT 2026

DWG RG-S15833Server sheetchecked 17d ago

nameserver

Offline 95.161.223.248:28015 checked 17d ago

Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,833top 72%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:59 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
802 / 850
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
118 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
459 / 525
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
282 / 350
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
214 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is nameserver online, and what uptime has been recorded?

Last seen 17 days 20 hours ago; right now nameserver is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 5 October 2026.

What location is recorded for nameserver?

A region is not published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 95.161.223.248:28015.

What Rust version is recorded for nameserver?

Rust network protocol 2634 and build 166652 on Windows: that is what nameserver runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on nameserver?

nameserver is not responding at the latest refresh; the last record of it online is 17 days 20 hours ago.

In the rankings, which position does nameserver hold?

Player hours over seven days place nameserver at #15,833, within the top 72% of ranked servers.

Schedules

What is recorded on nameserver on wipe day?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on nameserver?

nameserver's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 22 days 4 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for nameserver?

No gather rate is stated in the name of nameserver. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map for nameserver?

nameserver runs a procedural map, which the game generates.

Lists and filters

Where does nameserver appear among the Rust Graphs lists and filters?

On Rust Graphs, nameserver is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on nameserver?

gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): 15 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags nameserver publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join nameserver?

Connect with client.connect 95.161.223.248:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp15
Max players 15 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded