StatusLive Servers online11,811 Players70,411 Populated3,728 Wiped · 3 h135 Interval5 min Date27 OCT 2026

DWG RG-S14536Server sheetchecked 10d ago

ServerName

Offline 95.167.183.13:28015 checked 10d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,536top 67%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 11:28 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average
618 / 700
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
41 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
78 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
323 / 400
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
146 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
138 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for ServerName, and is it up?

Last seen 10 days 10 hours ago; right now ServerName is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.

What location is recorded for ServerName?

No region is published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 95.167.183.13:28015.

What Rust version is recorded for ServerName?

On Windows, ServerName runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on ServerName?

The latest refresh records ServerName as offline, last seen 10 days 10 hours ago.

What rank has been recorded for ServerName?

Within the top 67% of all ranked servers: ServerName at #14,536 for player hours, seven days recorded.

Wipe times

What happens on ServerName on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

On ServerName, when do wipes occur?

ServerName's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 10 days 10 hours ago.

Map and rules

Which rules and settings are recorded for ServerName?

Gather rate for ServerName: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has ServerName loaded?

ServerName runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain ServerName?

The Rust Graphs lists that carry ServerName are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On ServerName, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags ServerName publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to ServerName?

Connect with client.connect 95.167.183.13:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded