StatusLive Servers online11,840 Players80,134 Populated3,897 Wiped · 3 h159 Interval5 min Date27 OCT 2026

DWG RG-S13285Server sheetchecked 40d ago

TEST

Offline 95.170.182.48:28015 checked 40d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,285no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
678 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
57 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
95 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
392 / 450
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
202 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
173 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for TEST, and is it up?

Last seen 40 days 3 hours ago; right now TEST is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 17 September 2026.

What location is recorded for TEST?

No region is published by TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 95.170.182.48:28015.

What Rust version is recorded for TEST?

Rust network protocol 2633 and build 164530 on Windows: that is what TEST runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for TEST?

The latest refresh records TEST as offline, last seen 40 days 3 hours ago.

What rank has been recorded for TEST?

Over the last seven days, TEST records #13,285 for player hours: the top – of all ranked servers.

Wipe data

Which times and days are wipes plotted at on TEST?

Too few wipes are on record for TEST to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 40 days 4 hours ago the current world was made.

Rules and settings

What settings and rules apply on TEST?

No gather rate is stated in the name of TEST. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has TEST loaded?

A procedural map, generated by the game, is what TEST runs.

Lists and filters

On Rust Graphs, which lists and filters contain TEST?

These Rust Graphs lists include TEST: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TEST, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags TEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is TEST joined?

Enter client.connect 95.170.182.48:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded