DWG RG-S13305Server sheetchecked 41d ago
Test
Offline 95.179.39.212:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Test online, and what uptime has been recorded?
The current state of Test is offline, with the last sighting 41 days ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 18 September 2026.
In which location is Test hosted?
There is no region published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 95.179.39.212:28015.
What Rust version is recorded for Test?
On Windows, Test runs Rust network protocol 2633 and build 164530. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on Test?
The latest refresh records Test as offline, last seen 41 days ago.
Against other Rust servers, where is Test placed?
Over the last seven days, Test records #13,305 for player hours: the top – of all ranked servers.
Schedules
On Test, when do wipes occur?
Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 41 days 10 hours ago.
Map and rules
Which settings does Test run, and what rules?
No gather rate is stated in the name of Test. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has Test loaded?
Test runs a procedural map, which the game generates.
Lists and filters
Where does Test appear among the Rust Graphs lists and filters?
On Rust Graphs, Test is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Test?
Tags published by Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Test?
Enter client.connect 95.179.39.212:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.