StatusLive Servers online11,733 Players61,573 Populated3,391 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S5278Server sheetchecked 13m ago

ТЕСТ

Online 95.189.108.10:28015 checked 13m ago

moddedoxide
Connect
Players now 1/ ?
7-day average1peak 1
Rank#5,278top 24%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75112:0017:0014:0020:0005:0010:00

Hourly average and peak, UTC.

Fig. 1Players on ТЕСТ
Fig. 2

Server performance

05010015020012:0017:0014:0020:0005:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in, with 1 in the queue.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:52 UTC3d ago 1+1 queue – running 0
Thu 22 Oct, 03:48 UTC7d ago 0 – 3.9 days 0
Sun 18 Oct, 08:49 UTC11d ago 0 – 3.8 days 0
Tue 13 Oct, 15:30 UTC15d ago 0 – 4.7 days 0
Sat 10 Oct, 04:04 UTC19d ago 0 – 3.5 days 0
Fri 9 Oct, 10:12 UTC20d ago 0 – 0.7 days 0
Thu 8 Oct, 11:01 UTC21d ago 0 – 1 days 0
Wed 7 Oct, 12:28 UTC21d ago 1 – 0.9 days 1
Mon 5 Oct, 12:18 UTC23d ago 1 held half 2 days 0
Sun 4 Oct, 16:12 UTC24d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for ТЕСТ, and is it up?

Right now, ТЕСТ is recorded as online. The uptime it reports puts the last restart at about 7 hours ago. 44 of 168 hours up over the last 7 full days, which is 26% of the time. On 21 September 2026 is when Rust Graphs first saw it.

Is ТЕСТ stable in the figures recorded?

The last 48 hours give an average of 158 server fps and a floor of 110. Counted at its highest: 117,938 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,781 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for ТЕСТ?

No region tag is published by ТЕСТ, but its name points to Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 95.189.108.10:28015.

On which Rust version is ТЕСТ running?

On Windows, ТЕСТ runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for ТЕСТ?

Current player count on ТЕСТ: 1. Averaged across seven days, the player count is 1, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 12:00 UTC: 1 players.

Against other Rust servers, where is ТЕСТ placed?

Within the top 24% of all ranked servers: ТЕСТ at #5,278 for player hours, seven days recorded.

Wipe data

What happens on ТЕСТ on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. With 1 more waiting in the queue, the crowd on the latest wipe peaked 4 hours after the wipe.

On ТЕСТ, when do wipes occur?

No next wipe can be predicted for ТЕСТ: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 3 days 6 hours ago.

Map and rules

Which rules and settings are recorded for ТЕСТ?

No gather rate is stated in the name of ТЕСТ. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is ТЕСТ played?

Size 4,250 with seed 62340382: that is the procedural map ТЕСТ runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does ТЕСТ appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry ТЕСТ are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on ТЕСТ?

Tags published by ТЕСТ, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join ТЕСТ?

Connect with client.connect 95.189.108.10:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp0
Max players Slots: 0.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded