DWG RG-S15396Server sheetchecked 12m ago
CronosMine Rust
Online 95.217.119.58:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:52 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is CronosMine Rust, and is it online now?
At this moment CronosMine Rust is online. About 8 days 9 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does CronosMine Rust perform, as measured?
The last 48 hours give an average of 209 server fps and a floor of 98. Counted at its highest: 40,883 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,588 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is CronosMine Rust hosted?
There is no region published by CronosMine Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 95.217.119.58:28015.
What Rust version is recorded for CronosMine Rust?
Rust network protocol 2634 and build 167781 on Linux: that is what CronosMine Rust runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for CronosMine Rust?
0 of 30 slots on CronosMine Rust are taken at the latest refresh. The seven-day mean on this server is 0 players.
What rank has been recorded for CronosMine Rust?
Within the top 69% of all ranked servers: CronosMine Rust at #15,396 for player hours, seven days recorded.
Wipe data
What happens on CronosMine Rust on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on CronosMine Rust?
CronosMine Rust's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 5 hours ago.
Rules and settings
Which rules and settings are recorded for CronosMine Rust?
No gather rate is stated in the name of CronosMine Rust. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is CronosMine Rust played?
Size 2,800 with seed 123456: that is the procedural map CronosMine Rust runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does CronosMine Rust appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry CronosMine Rust are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On CronosMine Rust, what is meant by each tag?
Tags published by CronosMine Rust, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): 30 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to CronosMine Rust?
Connect with client.connect 95.217.119.58:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://cronosmine.com is its website.
Server tags
Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp30
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.