StatusLive Servers online11,662 Players43,563 Populated3,033 Wiped · 3 h101 Interval5 min Date28 OCT 2026

DWG RG-S7155Server sheetchecked 8m ago

Test server Neon Rust

Online EU 95.217.192.152:20530 checked 8m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#7,155top 32% · #2011 in EU
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Test server Neon Rust
Fig. 2

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:21 UTC12d ago 5 – running 1
Thu 1 Oct, 18:14 UTC FW26d ago 1 halved by day 2 13.6 days 0
Thu 1 Oct, 00:55 UTC27d ago 1 – 0.7 days 0
Wed 30 Sep, 14:20 UTC27d ago 1 – 0.4 days 1
Mon 21 Sep, 19:18 UTC36d ago 1 halved by day 4 8.8 days 0
Tue 15 Sep, 18:29 UTC42d ago 1 halved by day 1 6 days 0
Tue 15 Sep, 12:28 UTC42d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
134 / 100
02
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
41 / 225
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
33 / 700
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
9 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
11 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average
6 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Test server Neon Rust online, and what uptime has been recorded?

Right now, Test server Neon Rust is recorded as online. About 4 days 5 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Test server Neon Rust show?

30 server fps on average over the last 48 hours, and never under 26. Counted at its highest: 31,394 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,136 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Test server Neon Rust?

With its EU tag, Test server Neon Rust lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 95.217.192.152:20530 is its address.

What Rust version is recorded for Test server Neon Rust?

On Linux, Test server Neon Rust runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Test server Neon Rust?

At the last refresh, Test server Neon Rust recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 10:00 UTC, at an average of 0 players.

What rank has been recorded for Test server Neon Rust?

Test server Neon Rust also measures #2,011 in Europe on the same seven-day player-hour count, at #7,155 globally and in the top 32% of ranked servers.

Schedules

On Test server Neon Rust, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. At 9 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 2.

Which times and days are wipes plotted at on Test server Neon Rust?

There is no next wipe to predict at Test server Neon Rust, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 12 days 16 hours ago.

Map and rules

What settings and rules apply on Test server Neon Rust?

The name of Test server Neon Rust records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Test server Neon Rust loaded?

Test server Neon Rust runs a procedural map of size 2,500 with seed 9302025, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Test server Neon Rust?

On Rust Graphs, Test server Neon Rust is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Test server Neon Rust?

The game's server browser reads these tags from Test server Neon Rust: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Test server Neon Rust?

Enter client.connect 95.217.192.152:20530 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://hosting.alkad.org/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded