StatusLive Servers online11,784 Players82,844 Populated3,818 Wiped · 3 h159 Interval5 min Date28 OCT 2026

DWG RG-S10617Server sheetchecked 10m ago

ТЕСТОВЫЙ СЕРВЕР || TEST SERVER

Online EU 95.217.192.157:20510 checked 10m ago

weekly wipes vanillamoddedcarbon
Connect
Players now 0/ 1 0% full
7-day average0peak 1
Rank#10,617top 48% · #2315 in EU
Last wipe5d agoweekly schedule
Next wipe1d 20hFri 30 Oct, 11:12 UTC
Fig. 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER
Fig. 2

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 48% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 11:12 UTC, in 1d 20h. Its weekly schedule tag · low confidence

usual gap19 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 1d 20hFri 30 Oct, 11:12 UTC
  2. 8d 4hThu 5 Nov, 19:00 UTCFW
  3. 8d 20hFri 6 Nov, 11:12 UTC
  4. 15d 20hFri 13 Nov, 11:12 UTC
  5. 22d 20hFri 20 Nov, 11:12 UTC
  6. 29d 20hFri 27 Nov, 11:12 UTC
  7. 36d 4hThu 3 Dec, 19:00 UTCFW
  8. 36d 20hFri 4 Dec, 11:12 UTC

The first 48 hours of its last wipes

Fri 23 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:12 UTC5d ago 1 – running 0
Sun 4 Oct, 10:50 UTC24d ago 0 – 19 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is ТЕСТОВЫЙ СЕРВЕР || TEST SERVER, and is it online now?

At this moment ТЕСТОВЫЙ СЕРВЕР || TEST SERVER is online. About 5 days 1 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

Is ТЕСТОВЫЙ СЕРВЕР || TEST SERVER stable in the figures recorded?

239 server fps on average over the last 48 hours, and never under 201. Counted at its highest: 3,165 entities, buildings, deployables and the rest of the world included. 2,040 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is ТЕСТОВЫЙ СЕРВЕР || TEST SERVER hosted?

The EU tag is how ТЕСТОВЫЙ СЕРВЕР || TEST SERVER lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 95.217.192.157:20510.

On which Rust version is ТЕСТОВЫЙ СЕРВЕР || TEST SERVER running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?

Current player count on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER: 0, of 1 slots. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER hold?

The same seven-day player-hour count places ТЕСТОВЫЙ СЕРВЕР || TEST SERVER at #2,315 within Europe, #10,617 across all ranked servers and in the top 48% of them.

Schedules

What is recorded on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER on wipe day?

The recent wipes averaged a busiest count of 0 players. At 1 hours after the latest wipe the crowd was at its peak.

On ТЕСТОВЫЙ СЕРВЕР || TEST SERVER, when do wipes occur?

The prediction follows its tag, because too few wipes of ТЕСТОВЫЙ СЕРВЕР || TEST SERVER are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 11:12 UTC. The world it runs now was made 5 days 3 hours ago. The tags state a weekly wipe schedule.

Rules and settings

Which settings does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER run, and what rules?

No gather rate is stated in the name of ТЕСТОВЫЙ СЕРВЕР || TEST SERVER. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is ТЕСТОВЫЙ СЕРВЕР || TEST SERVER played?

ТЕСТОВЫЙ СЕРВЕР || TEST SERVER runs a procedural map of size 3,100 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

Where does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER appear among the Rust Graphs lists and filters?

These Rust Graphs lists include ТЕСТОВЫЙ СЕРВЕР || TEST SERVER: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which meaning is attached to each tag on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?

gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe are the tags ТЕСТОВЫЙ СЕРВЕР || TEST SERVER publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?

Enter client.connect 95.217.192.157:20510 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://hosting.alkad.org/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded