StatusLive Servers online11,767 Players60,429 Populated3,522 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S5355Server sheetchecked 8m ago

dannyboy

Online 95.217.227.115:60402 checked 8m ago

monthly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#5,355top 24%
Last wipe2d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on dannyboy
Fig. 2

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:21 UTC2d ago 2 – running 1
Sun 25 Oct, 14:18 UTC3d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for dannyboy, and is it up?

Right now, dannyboy is recorded as online. Counted from its reported uptime, the last restart was about 2 days 2 hours ago. 48 of 48 hours up over the last 2 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.

How does dannyboy perform, as measured?

Average server fps over the last 48 hours is 98; the lowest was 34. Counted at its highest: 122,056 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,392 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for dannyboy?

No region is published by dannyboy. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 95.217.227.115:60402.

What Rust version is recorded for dannyboy?

Rust network protocol 2635 and build 168909 on Linux: that is what dannyboy runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on dannyboy?

At the last refresh, dannyboy recorded 0 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 09:00 UTC, averaging 2 players.

In the rankings, which position does dannyboy hold?

Player hours over seven days place dannyboy at #5,355, within the top 24% of ranked servers.

Wipe data

What happens on dannyboy on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. 14 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on dannyboy?

The force wipe is the only wipe at dannyboy, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 2 days 4 hours ago. A wipe every month is the schedule its tags set out.

Settings

Which rules and settings are recorded for dannyboy?

No gather rate is stated in the name of dannyboy. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is dannyboy played?

dannyboy runs a procedural map of size 4,500 with seed 279791713, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does dannyboy appear among the Rust Graphs lists and filters?

These Rust Graphs lists include dannyboy: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

On dannyboy, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags dannyboy publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to dannyboy?

In Rust, press F1 and type client.connect 95.217.227.115:60402 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded