DWG RG-S3882Server sheetchecked 10m ago
server
Online 95.217.43.96:35000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:04 UTC6d ago | 4 | – | running | 2 |
| Fri 9 Oct, 12:37 UTC18d ago | 3 | halved by day 1 | 11.9 days | 0 |
| Fri 2 Oct, 02:43 UTC26d ago | 3 | held half | 7.4 days | 0 |
| Fri 25 Sep, 23:03 UTC32d ago | 2 | held half | 6.2 days | 0 |
| Wed 23 Sep, 19:39 UTC34d ago | 2 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is server, and is it online now?
server is up at this moment. Counted from its reported uptime, the last restart was about 44 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 18 September 2026.
What does the recorded performance of server show?
Average server fps over the last 48 hours is 111; the lowest was 7. Counted at its highest: 191,013 entities, buildings, deployables and the rest of the world included. 5,943 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for server?
A region is not published by server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 95.217.43.96:35000.
On which Rust version is server running?
Rust network protocol 2635 and build 168909 on Windows: that is what server runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on server?
Current player count on server: 2, of 10 slots. The seven-day mean is 1 players; the peak over the same period is 4. The 48-hour peak falls at 03:00 UTC, averaging 2 players.
In the rankings, which position does server hold?
Over the last seven days, server records #3,882 for player hours: the top 17% of all ranked servers.
Wipe data
What is recorded on server on wipe day?
An average of 3 players was recorded at the busiest point of its recent wipes. 27 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 75% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
Which times and days are wipes plotted at on server?
The force wipe is the only wipe at server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 20 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Map and rules
Which settings does server run, and what rules?
The name of server records no gather rate. The group limit is 10 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is off.
Which map has server loaded?
server runs a procedural map of size 5,000 with seed 1468097470, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain server?
On Rust Graphs, server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
On server, what is meant by each tag?
Tags published by server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is server joined?
Connect with client.connect 95.217.43.96:35000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://xlgames.pro is its website.
Server tags
Published as mp10,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts10
Game
gmrust
mp10
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.