StatusLive Servers online11,897 Players90,661 Populated4,035 Wiped · 3 h162 Interval5 min Date27 OCT 2026

DWG RG-S13885Server sheetchecked 25d ago

MR14 Future Map Test

Offline 95.24.0.203:28015 checked 25d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,885top 60%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on MR14 Future Map Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

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01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
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02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is MR14 Future Map Test, and is it online now?

MR14 Future Map Test is offline at this moment; 25 days 20 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

In which location is MR14 Future Map Test hosted?

No region is published by MR14 Future Map Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.24.0.203:28015 is its address.

What Rust version is recorded for MR14 Future Map Test?

The platform is Windows and the version is Rust network protocol 2634 and build 166494 on MR14 Future Map Test. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for MR14 Future Map Test?

The latest refresh records MR14 Future Map Test as offline, last seen 25 days 20 hours ago.

Against other Rust servers, where is MR14 Future Map Test placed?

Player hours over seven days place MR14 Future Map Test at #13,885, within the top 60% of ranked servers.

Wipe times

Which times and days are wipes plotted at on MR14 Future Map Test?

The record of MR14 Future Map Test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days ago.

Settings

What settings and rules apply on MR14 Future Map Test?

No gather rate is stated in the name of MR14 Future Map Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Filters

Where does MR14 Future Map Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include MR14 Future Map Test: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On MR14 Future Map Test, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags MR14 Future Map Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to MR14 Future Map Test?

In Rust, press F1 and type client.connect 95.24.0.203:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build Build: 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded