DWG RG-S15982Server sheetchecked 23d ago
TEST
Offline 95.24.166.123:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is TEST online, and what uptime has been recorded?
TEST is offline at this moment; 23 days 6 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 6 October 2026 is when Rust Graphs first saw it.
In which location is TEST hosted?
No region is published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 95.24.166.123:28015.
What Rust version is recorded for TEST?
Rust network protocol 2634 and build 166652 on Windows: that is what TEST runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on TEST?
The latest refresh records TEST as offline, last seen 23 days 6 hours ago.
In the rankings, which position does TEST hold?
Over the last seven days, TEST records #15,982 for player hours: the top 71% of all ranked servers.
Wipe data
What wipe schedule has been recorded for TEST?
The record of TEST's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 23 days 7 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for TEST?
Gather rate for TEST: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is TEST played?
TEST runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain TEST?
These Rust Graphs lists include TEST: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TEST, what is meant by each tag?
Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to TEST?
Connect with client.connect 95.24.166.123:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.