DWG RG-S15225Server sheetchecked 14d ago
testserver
Offline EU 95.24.232.255:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU, and #531 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 13:12 UTC, in 5d 16h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 16hTue 3 Nov, 13:12 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 12d 16hTue 10 Nov, 13:12 UTC
- 19d 16hTue 17 Nov, 13:12 UTC
- 26d 16hTue 24 Nov, 13:12 UTC
- 33d 16hTue 1 Dec, 13:12 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 40d 16hTue 8 Dec, 13:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:12 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is testserver, and is it online now?
testserver is offline at this moment; 14 days ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 October 2026.
What location is recorded for testserver?
In Europe testserver lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 95.24.232.255:28015.
On which Rust version is testserver running?
Rust network protocol 2634 and build 167781 on Windows: that is what testserver runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on testserver?
The latest refresh records testserver as offline, last seen 14 days ago.
What rank has been recorded for testserver?
Across seven days, player hours give testserver #15,225 globally and #2,586 in Europe, a top 70% position among ranked servers. #531 against other trio servers.
Wipe data
What happens on testserver on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for testserver?
Its tag is followed for the prediction: too few of testserver's wipes are on record to confirm the schedule. It is due to wipe next on Tuesday 3 November at 13:12 UTC. The world it runs now was made 14 days 10 hours ago. A wipe every week is the schedule its tags set out.
Map and rules
Which settings does testserver run, and what rules?
Gather rate for testserver: not stated in the name. Groups: 3 players maximum (trio). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Tags
On Rust Graphs, which lists and filters contain testserver?
On Rust Graphs, testserver is placed in these lists: Europe servers, plotted, Modded Rust servers and Trio Rust servers, plotted live. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
On testserver, what is meant by each tag?
The game's server browser reads these tags from testserver: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to testserver?
Connect with client.connect 95.24.232.255:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp200,ptrak,$r?,v2634,^w,EU,gmrust,cs167781,ts3,^o^z
Game
gmrust
mp200
ts3
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.