DWG RG-S13250Server sheetchecked 40d ago
ServerName
Offline 95.24.45.14:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for ServerName, and is it up?
Last seen 40 days 7 hours ago; right now ServerName is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 15 September 2026.
What location is recorded for ServerName?
A region is not published by ServerName. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 95.24.45.14:28015.
What Rust version is recorded for ServerName?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on ServerName?
ServerName is not responding at the latest refresh; the last record of it online is 40 days 7 hours ago.
Against other Rust servers, where is ServerName placed?
Over the last seven days, ServerName records #13,250 for player hours: the top – of all ranked servers.
Schedules
Which times and days are wipes plotted at on ServerName?
ServerName's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 54 days 10 hours ago.
Rules and settings
Which settings does ServerName run, and what rules?
Gather rate for ServerName: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for ServerName?
A procedural map, generated by the game, is what ServerName runs.
Filters
On Rust Graphs, which lists and filters contain ServerName?
On Rust Graphs, ServerName is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerName, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags ServerName publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is ServerName joined?
Connect with client.connect 95.24.45.14:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.