DWG RG-S10815Server sheetchecked 4d ago
my test server
Offline 95.25.134.167:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 18:07 UTC4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for my test server, and is it up?
Last seen 4 days 3 hours ago; right now my test server is offline. For the last 4 full days the record is 3 of 96 hours up, 3% of the time. First seen by Rust Graphs on 23 October 2026.
In which location is my test server hosted?
A region is not published by my test server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 95.25.134.167:28015 is its address.
What Rust version is recorded for my test server?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on my test server. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on my test server?
No response from my test server; the server was last seen 4 days 3 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.
What rank has been recorded for my test server?
Player hours over seven days place my test server at #10,815, within the top 49% of ranked servers.
Schedules
What is recorded on my test server on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.
On my test server, when do wipes occur?
my test server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 4 days 4 hours ago.
Rules and settings
Which rules and settings are recorded for my test server?
Gather rate for my test server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for my test server?
my test server runs a procedural map, which the game generates.
Tags
Where does my test server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include my test server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
On my test server, what is meant by each tag?
Tags published by my test server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join my test server?
Connect with client.connect 95.25.134.167:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp15
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.