DWG RG-S13808Server sheetchecked 25d ago
ServerName
Offline 95.26.186.23:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for ServerName, and is it up?
Last seen 25 days 9 hours ago; right now ServerName is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 2 October 2026.
What location is recorded for ServerName?
No region is published by ServerName. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 95.26.186.23:28015.
On which Rust version is ServerName running?
On Windows, ServerName runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on ServerName?
No response from ServerName; the server was last seen 25 days 9 hours ago.
What rank has been recorded for ServerName?
Within the top 61% of all ranked servers: ServerName at #13,808 for player hours, seven days recorded.
Schedules
On ServerName, when do wipes occur?
The record of ServerName's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 16 hours ago.
Map and rules
Which rules and settings are recorded for ServerName?
No gather rate is stated in the name of ServerName. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is ServerName played?
A procedural map, generated by the game, is what ServerName runs.
Tags
On Rust Graphs, which lists and filters contain ServerName?
These Rust Graphs lists include ServerName: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on ServerName?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is ServerName joined?
Enter client.connect 95.26.186.23:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp1
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.