StatusLive Servers online11,801 Players78,222 Populated3,772 Wiped · 3 h109 Interval5 min Date28 OCT 2026

DWG RG-S12928Server sheetchecked 14d ago

ServerName

Offline 95.26.186.82:28015 checked 14d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#12,928top 60%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
588 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
363 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
49 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
40 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
130 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
140 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is ServerName, and is it online now?

The current state of ServerName is offline, with the last sighting 14 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 14 October 2026.

In which location is ServerName hosted?

No region is published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 95.26.186.82:28015.

On which Rust version is ServerName running?

On Windows, ServerName runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for ServerName?

ServerName is not responding at the latest refresh; the last record of it online is 14 days 3 hours ago.

Against other Rust servers, where is ServerName placed?

Within the top 60% of all ranked servers: ServerName at #12,928 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on ServerName?

ServerName's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 15 days 10 hours ago.

Rules and settings

What settings and rules apply on ServerName?

The name of ServerName records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is ServerName played?

A procedural map, generated by the game, is what ServerName runs.

Tags

Where does ServerName appear among the Rust Graphs lists and filters?

On Rust Graphs, ServerName is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On ServerName, what is meant by each tag?

Tags published by ServerName, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to ServerName?

In Rust, press F1 and type client.connect 95.26.186.82:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded