StatusLive Servers online11,679 Players48,756 Populated3,222 Wiped · 3 h128 Interval5 min Date28 OCT 2026

DWG RG-S15414Server sheetchecked 2d ago

test

Offline 95.26.41.95:28015 checked 2d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,414top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
366 / 425
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
39 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
145 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is test, and is it online now?

test is offline at this moment; 2 days 2 hours ago is when it was last seen. 0 of 48 hours up over the last 2 full days, which is 0% of the time. On 25 October 2026 is when Rust Graphs first saw it.

In which location is test hosted?

There is no region published by test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 95.26.41.95:28015.

On which Rust version is test running?

The platform is Windows and the version is Rust network protocol 2635 and build 169082 on test. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on test?

No response from test; the server was last seen 2 days 2 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does test hold?

Over the last seven days, test records #15,414 for player hours: the top 69% of all ranked servers.

Schedules

What wipe schedule has been recorded for test?

The record of test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 5 hours ago the current world was made.

Map and rules

Which settings does test run, and what rules?

Gather rate for test: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is test played?

A procedural map, generated by the game, is what test runs.

Filters

Where does test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on test?

Tags published by test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs169082 (Build): Build: 169082; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is test joined?

Enter client.connect 95.26.41.95:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169082,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs169082
Build Build: 169082.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded