StatusLive Servers online11,739 Players51,557 Populated3,316 Wiped · 3 h122 Interval5 min Date28 OCT 2026

DWG RG-S15344Server sheetchecked 6d ago

My Server Name

Offline 95.26.49.157:28015 checked 6d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:41 UTC6d ago 0 – running 1
Sun 4 Oct, 21:06 UTC24d ago 1 – 18 days 1
Fri 2 Oct, 10:21 UTC26d ago 1 – 2.4 days 1
Mon 28 Sep, 09:37 UTC30d ago 1 – 4 days 0
Thu 24 Sep, 09:11 UTC34d ago 1 – 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
320 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Server Name online, and what uptime has been recorded?

The current state of My Server Name is offline, with the last sighting 6 days 1 hours ago. 2 of 168 hours up over the last 7 full days, which is 1% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

In which location is My Server Name hosted?

A region is not published by My Server Name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 95.26.49.157:28015.

On which Rust version is My Server Name running?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for My Server Name?

The latest refresh records My Server Name as offline, last seen 6 days 1 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for My Server Name?

Within the top 69% of all ranked servers: My Server Name at #15,344 for player hours, seven days recorded.

Schedules

On My Server Name, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for My Server Name?

No next wipe can be predicted for My Server Name: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 2 hours ago.

Rules and settings

Which settings does My Server Name run, and what rules?

Gather rate for My Server Name: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Tags

On Rust Graphs, which lists and filters contain My Server Name?

On Rust Graphs, My Server Name is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On My Server Name, what is meant by each tag?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to My Server Name?

Connect with client.connect 95.26.49.157:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players Slots: 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded