StatusLive Servers online11,685 Players46,119 Populated3,120 Wiped · 3 h119 Interval5 min Date28 OCT 2026

DWG RG-S15285Server sheetchecked 8d ago

Local test

Offline 95.27.147.95:28015 checked 8d ago

Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,285top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 01:26 UTC9d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
320 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
21 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
38 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
139 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
53 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
56 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Local test, and is it up?

Local test is offline at this moment; 8 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 19 October 2026.

In which location is Local test hosted?

A region is not published by Local test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 95.27.147.95:28015.

On which Rust version is Local test running?

On Windows, Local test runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Local test?

No response from Local test; the server was last seen 8 days 23 hours ago.

In the rankings, which position does Local test hold?

Within the top 69% of all ranked servers: Local test at #15,285 for player hours, seven days recorded.

Wipe data

What is recorded on Local test on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Local test?

Local test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 8 days 23 hours ago the current world was made.

Map and rules

Which settings does Local test run, and what rules?

The name of Local test records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map for Local test?

A procedural map, generated by the game, is what Local test runs.

Lists and filters

Where does Local test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Local test: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Local test?

gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Local test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Local test?

In Rust, press F1 and type client.connect 95.27.147.95:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded