StatusLive Servers online11,691 Players35,842 Populated2,916 Wiped · 3 h97 Interval5 min Date29 OCT 2026

DWG RG-S16013Server sheetchecked 25d ago

testserver

Offline 95.27.214.81:28015 checked 25d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,013top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on testserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
164 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
96 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
15 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
17 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
17 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is testserver, and is it online now?

testserver is offline at this moment; 25 days 9 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 3 October 2026.

In which location is testserver hosted?

A region is not published by testserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 95.27.214.81:28015 is its address.

What Rust version is recorded for testserver?

The platform is Windows and the version is Rust network protocol 2633 and build 163207 on testserver. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on testserver?

The latest refresh records testserver as offline, last seen 25 days 9 hours ago.

Against other Rust servers, where is testserver placed?

Player hours over seven days place testserver at #16,013, within the top 70% of ranked servers.

Schedules

Which times and days are wipes plotted at on testserver?

The record of testserver's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 days 11 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for testserver?

The name of testserver records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for testserver?

testserver runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain testserver?

These Rust Graphs lists include testserver: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on testserver?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags testserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to testserver?

Enter client.connect 95.27.214.81:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players Slots: 2.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded