StatusLive Servers online11,840 Players88,651 Populated4,028 Wiped · 3 h177 Interval5 min Date28 OCT 2026

DWG RG-S15853Server sheetchecked 17d ago

VerySecretRustProject

Offline 95.27.40.74:28005 checked 17d ago

Connect
Players now 0/ ?
7-day average0peak –
Rank#15,853top 72%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on VerySecretRustProject
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep2 Oct8 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 01:50 UTC17d ago 0 – running 0
Sat 3 Oct, 19:20 UTC24d ago 0 – 7.3 days 0
Tue 29 Sep, 14:30 UTC29d ago 0 – 4.2 days 0
Tue 29 Sep, 08:10 UTC29d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average
629 / 725
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
478 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average
62 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average
43 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average
143 / 225
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average
260 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is VerySecretRustProject, and is it online now?

VerySecretRustProject is offline at this moment; 17 days 14 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.

What location is recorded for VerySecretRustProject?

No region is published by VerySecretRustProject. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 95.27.40.74:28005.

On which Rust version is VerySecretRustProject running?

On Windows, VerySecretRustProject runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for VerySecretRustProject?

No response from VerySecretRustProject; the server was last seen 17 days 14 hours ago.

In the rankings, which position does VerySecretRustProject hold?

Within the top 72% of all ranked servers: VerySecretRustProject at #15,853 for player hours, seven days recorded.

Schedules

What happens on VerySecretRustProject on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on VerySecretRustProject?

VerySecretRustProject wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 17 days 15 hours ago.

Rules and settings

Which settings does VerySecretRustProject run, and what rules?

Gather rate for VerySecretRustProject: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Lists and filters

On Rust Graphs, which lists and filters contain VerySecretRustProject?

On Rust Graphs, VerySecretRustProject is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On VerySecretRustProject, what is meant by each tag?

The game's server browser reads these tags from VerySecretRustProject: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join VerySecretRustProject?

Enter client.connect 95.27.40.74:28005 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players The slot count is 0.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded