StatusLive Servers online11,799 Players79,295 Populated3,786 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S6797Server sheetchecked 2d ago

VerySecretRustProject | Pyccкий

Offline 95.27.40.74:28015 checked 2d ago

moddedoxide
Connect
Players now 1/ 200 0% full
7-day average1peak 1
Rank#6,797top 31%
Last wipe30d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on VerySecretRustProject | Pyccкий
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Wed 14 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:24 UTC14d ago 1 – running 1
Mon 12 Oct, 00:28 UTC16d ago 1 held half 2.7 days 1
Thu 1 Oct, 09:09 UTC27d ago 1 halved by day 3 10.6 days 1
Tue 29 Sep, 16:28 UTC29d ago 1 – 1.7 days 0
Mon 28 Sep, 19:12 UTC30d ago 1 – 0.9 days 0
Tue 22 Sep, 14:03 UTC36d ago 1 – 6.2 days 0
Tue 22 Sep, 07:44 UTC36d ago 1 – 0.3 days 1
Mon 21 Sep, 15:13 UTC37d ago 1 – 0.7 days 1
Fri 18 Sep, 14:51 UTC40d ago 1 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is VerySecretRustProject | Pyccкий, and is it online now?

VerySecretRustProject | Pyccкий is offline at this moment; 2 days 1 hours ago is when it was last seen. 42 of 168 hours up over the last 7 full days, which is 25% of the time. On 14 September 2026 is when Rust Graphs first saw it.

In which location is VerySecretRustProject | Pyccкий hosted?

Its name points to Europe, though VerySecretRustProject | Pyccкий publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 95.27.40.74:28015.

On which Rust version is VerySecretRustProject | Pyccкий running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on VerySecretRustProject | Pyccкий. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on VerySecretRustProject | Pyccкий?

VerySecretRustProject | Pyccкий is not responding at the latest refresh; the last record of it online is 2 days 1 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

In the rankings, which position does VerySecretRustProject | Pyccкий hold?

Over the last seven days, VerySecretRustProject | Pyccкий records #6,797 for player hours: the top 31% of all ranked servers.

Wipe data

On VerySecretRustProject | Pyccкий, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 14 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 3.

On VerySecretRustProject | Pyccкий, when do wipes occur?

No next wipe can be predicted for VerySecretRustProject | Pyccкий: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 30 days 1 hours ago.

Map and rules

What settings and rules apply on VerySecretRustProject | Pyccкий?

The name of VerySecretRustProject | Pyccкий records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain VerySecretRustProject | Pyccкий?

The Rust Graphs lists that carry VerySecretRustProject | Pyccкий are: Europe servers, plotted, Modded Rust servers and Rust tutorial servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on VerySecretRustProject | Pyccкий?

Tags published by VerySecretRustProject | Pyccкий, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded; jp0 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to VerySecretRustProject | Pyccкий?

In Rust, press F1 and type client.connect 95.27.40.74:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^t,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players The slot count is 200.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Other

jp0
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded