StatusLive Servers online11,582 Players33,161 Populated2,855 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S14381Server sheetchecked 5d ago

ServerName

Offline 95.27.69.201:28015 checked 5d ago

Connect
Players now 1/ 1 100% full
7-day average0peak 1
Rank#14,381top 65%
Last wipe5d agono schedule published
Next wipe1d 5hThu 29 Oct, 10:44 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 10:44 UTC, in 1d 5h. Every Thursday at 10:44 UTC · low confidence

usual gap7 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 1d 5hThu 29 Oct, 10:44 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 15d 5hThu 12 Nov, 10:44 UTC
  4. 22d 5hThu 19 Nov, 10:44 UTC
  5. 29d 5hThu 26 Nov, 10:44 UTC
  6. 36d 13hThu 3 Dec, 19:00 UTCFW
  7. 43d 5hThu 10 Dec, 10:44 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:44 UTC5d ago 1 – running 0
Thu 15 Oct, 11:08 UTC12d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
242 / 275
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
15 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
18 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
152 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
63 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
31 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is ServerName online, and what uptime has been recorded?

ServerName is offline at this moment; 5 days 18 hours ago is when it was last seen. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.

In which location is ServerName hosted?

No region is published by ServerName. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 95.27.69.201:28015.

What Rust version is recorded for ServerName?

On Windows, ServerName runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for ServerName?

The latest refresh records ServerName as offline, last seen 5 days 18 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does ServerName hold?

Player hours over seven days place ServerName at #14,381, within the top 65% of ranked servers.

Wipe data

On ServerName, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for ServerName?

every Thursday at 10:44 UTC is how ServerName wipes. It is due to wipe next on Thursday 29 October at 10:44 UTC. 5 days 18 hours ago the current world was made.

Map and rules

Which settings does ServerName run, and what rules?

No gather rate is stated in the name of ServerName. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Tags

On Rust Graphs, which lists and filters contain ServerName?

On Rust Graphs, ServerName is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on ServerName?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags ServerName publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join ServerName?

Connect with client.connect 95.27.69.201:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded