DWG RG-S5478Server sheetchecked 8m ago
PvE Сервер
Online 95.30.222.154:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is PvE Сервер online, and what uptime has been recorded?
PvE Сервер is up at this moment. Counted from its reported uptime, the last restart was about 17 minutes ago. For the last 4 full days the record is 18 of 96 hours up, 19% of the time. On 24 October 2026 is when Rust Graphs first saw it.
How does PvE Сервер perform, as measured?
Average server fps over the last 48 hours is 85; the lowest was 69. Counted at its highest: 115,658 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,105 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is PvE Сервер hosted?
No region tag is published by PvE Сервер, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 95.30.222.154:28015.
What Rust version is recorded for PvE Сервер?
Rust network protocol 2635 and build 168909 on Windows: that is what PvE Сервер runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for PvE Сервер?
1 of 10 slots on PvE Сервер are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 3. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 2 players.
Against other Rust servers, where is PvE Сервер placed?
Player hours over seven days place PvE Сервер at #5,478, within the top 25% of ranked servers.
Wipe data
Which times and days are wipes plotted at on PvE Сервер?
PvE Сервер's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 18 days 5 hours ago.
Map and rules
Which settings does PvE Сервер run, and what rules?
The name of PvE Сервер records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for PvE Сервер?
Size 4,250 with seed 195570117: that is the procedural map PvE Сервер runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain PvE Сервер?
On Rust Graphs, PvE Сервер is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on PvE Сервер?
The game's server browser reads these tags from PvE Сервер: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to PvE Сервер?
Enter client.connect 95.30.222.154:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.