StatusLive Servers online11,688 Players63,966 Populated3,456 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S15848Server sheetchecked 19d ago

TEST

Offline 95.31.40.60:28015 checked 19d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,848top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:17 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
637 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
386 / 425
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average
42 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average
47 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
161 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
97 / 125
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is TEST, and is it online now?

The current state of TEST is offline, with the last sighting 19 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 8 October 2026 is when Rust Graphs first saw it.

In which location is TEST hosted?

There is no region published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 95.31.40.60:28015.

What Rust version is recorded for TEST?

Rust network protocol 2634 and build 167231 on Windows: that is what TEST runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on TEST?

The latest refresh records TEST as offline, last seen 19 days 21 hours ago.

Against other Rust servers, where is TEST placed?

Over the last seven days, TEST records #15,848 for player hours: the top 72% of all ranked servers.

Schedules

What happens on TEST on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On TEST, when do wipes occur?

TEST's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 20 days ago the current world was made.

Settings

What settings and rules apply on TEST?

Gather rate for TEST: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is TEST played?

A procedural map, generated by the game, is what TEST runs.

Tags

On Rust Graphs, which lists and filters contain TEST?

The Rust Graphs lists that carry TEST are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TEST, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): 167231 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags TEST publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is TEST joined?

Connect with client.connect 95.31.40.60:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167231
Build 167231 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded