DWG RG-S13609Server sheetchecked 19d ago
TEST
Offline 95.46.158.248:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is TEST, and is it online now?
TEST is offline at this moment; 19 days 18 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 3 October 2026.
What location is recorded for TEST?
There is no region published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 95.46.158.248:28015.
What Rust version is recorded for TEST?
Rust network protocol 2634 and build 166652 on Windows: that is what TEST runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on TEST?
No response from TEST; the server was last seen 19 days 18 hours ago.
Against other Rust servers, where is TEST placed?
Within the top 61% of all ranked servers: TEST at #13,609 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for TEST?
TEST's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days ago.
Rules and settings
Which settings does TEST run, and what rules?
No gather rate is stated in the name of TEST. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has TEST loaded?
TEST runs a procedural map, which the game generates.
Tags
Where does TEST appear among the Rust Graphs lists and filters?
These Rust Graphs lists include TEST: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on TEST?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags TEST publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join TEST?
In Rust, press F1 and type client.connect 95.46.158.248:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.