DWG RG-S15339Server sheetchecked 7d ago
Majestat Development Server #2
Offline EU 95.50.97.86:28915 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Majestat Development Server #2, and is it up?
Last seen 7 days 1 hours ago; right now Majestat Development Server #2 is offline. 23 of 168 hours up over the last 7 full days, which is 14% of the time. On 12 October 2026 is when Rust Graphs first saw it.
What location is recorded for Majestat Development Server #2?
With its EU tag, Majestat Development Server #2 lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 95.50.97.86:28915.
What Rust version is recorded for Majestat Development Server #2?
On Linux, Majestat Development Server #2 runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Majestat Development Server #2?
Majestat Development Server #2 is not responding at the latest refresh; the last record of it online is 7 days 1 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Majestat Development Server #2 placed?
Across seven days, player hours give Majestat Development Server #2 #15,339 globally and #2,570 in Europe, a top 69% position among ranked servers.
Schedules
What wipe schedule has been recorded for Majestat Development Server #2?
The record of Majestat Development Server #2's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 17 days 14 hours ago.
Map and rules
Which settings does Majestat Development Server #2 run, and what rules?
No gather rate is stated in the name of Majestat Development Server #2. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
Which map has Majestat Development Server #2 loaded?
A procedural map, generated by the game, is what Majestat Development Server #2 runs.
Lists and filters
Where does Majestat Development Server #2 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Majestat Development Server #2: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
On Majestat Development Server #2, what is meant by each tag?
gmvanilla (Game mode): Survival, vanilla style; mp4 (Max players): 4 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe are the tags Majestat Development Server #2 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Majestat Development Server #2?
Connect with client.connect 95.50.97.86:28915: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp4,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp4
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.