StatusLive Servers online11,743 Players54,666 Populated3,375 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S15339Server sheetchecked 7d ago

Majestat Development Server #2

Offline EU 95.50.97.86:28915 checked 7d ago

vanillamoddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,339top 69% · #2570 in EU
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Majestat Development Server #2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
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02
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
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04
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Majestat Development Server #2, and is it up?

Last seen 7 days 1 hours ago; right now Majestat Development Server #2 is offline. 23 of 168 hours up over the last 7 full days, which is 14% of the time. On 12 October 2026 is when Rust Graphs first saw it.

What location is recorded for Majestat Development Server #2?

With its EU tag, Majestat Development Server #2 lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 95.50.97.86:28915.

What Rust version is recorded for Majestat Development Server #2?

On Linux, Majestat Development Server #2 runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Majestat Development Server #2?

Majestat Development Server #2 is not responding at the latest refresh; the last record of it online is 7 days 1 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Majestat Development Server #2 placed?

Across seven days, player hours give Majestat Development Server #2 #15,339 globally and #2,570 in Europe, a top 69% position among ranked servers.

Schedules

What wipe schedule has been recorded for Majestat Development Server #2?

The record of Majestat Development Server #2's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 17 days 14 hours ago.

Map and rules

Which settings does Majestat Development Server #2 run, and what rules?

No gather rate is stated in the name of Majestat Development Server #2. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has Majestat Development Server #2 loaded?

A procedural map, generated by the game, is what Majestat Development Server #2 runs.

Lists and filters

Where does Majestat Development Server #2 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Majestat Development Server #2: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

On Majestat Development Server #2, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp4 (Max players): 4 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe are the tags Majestat Development Server #2 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Majestat Development Server #2?

Connect with client.connect 95.50.97.86:28915: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp4
Max players 4 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded