StatusLive Servers online11,881 Players89,789 Populated4,026 Wiped · 3 h159 Interval5 min Date27 OCT 2026

DWG RG-S15388Server sheetchecked 5d ago

TEST

Offline EU 95.52.241.30:28015 checked 5d ago

weekly wipes vanillamoddedoxide
Connect
Players now 0/ 300 0% full
7-day average0peak –
Rank#15,388top 70% · #2584 in EU
Last wipe17d agoweekly schedule
Next wipe1d 22hThu 29 Oct, 18:18 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct10 Oct14 Oct23 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:18 UTC, in 1d 22h. Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 1d 22hThu 29 Oct, 18:18 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 15d 22hThu 12 Nov, 18:18 UTC
  4. 22d 22hThu 19 Nov, 18:18 UTC
  5. 29d 22hThu 26 Nov, 18:18 UTC
  6. 36d 22hThu 3 Dec, 19:00 UTCFW
  7. 43d 22hThu 10 Dec, 18:18 UTC

The first 48 hours of its last wipes

Thu 22 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:18 UTC5d ago 0 – running 0
Sat 10 Oct, 14:54 UTC17d ago 0 – 12.1 days 0
Fri 9 Oct, 14:57 UTC18d ago 1 – 1 days 0
Thu 8 Oct, 20:04 UTC18d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is TEST online, and what uptime has been recorded?

TEST is offline at this moment; 5 days 1 hours ago is when it was last seen. For the last 7 full days the record is 4 of 168 hours up, 2% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

What location is recorded for TEST?

The EU tag is how TEST lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 95.52.241.30:28015 is its address.

What Rust version is recorded for TEST?

Rust network protocol 2635 and build 168909 on Windows: that is what TEST runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for TEST?

No response from TEST; the server was last seen 5 days 1 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is TEST placed?

TEST also measures #2,584 in Europe on the same seven-day player-hour count, at #15,388 globally and in the top 70% of ranked servers.

Wipe times

What is recorded on TEST on wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On TEST, when do wipes occur?

Its tag is followed for the prediction: too few of TEST's wipes are on record to confirm the schedule. On Thursday 29 October at 18:18 UTC its next wipe is due. 17 days 5 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Settings

What settings and rules apply on TEST?

Gather rate for TEST: not stated in the name. 24 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is off.

Lists and filters

Where does TEST appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TEST are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

On TEST, what is meant by each tag?

The game's server browser reads these tags from TEST: gmrust (Game mode): Survival in standard Rust style; mp300 (Max players): 300 player slots; ts24 (Group limit): Team size is capped at 24; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to TEST?

In Rust, press F1 and type client.connect 95.52.241.30:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp300
Max players 300 player slots.
ts24
Group limit Team size is capped at 24.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded