DWG RG-S13012Server sheetchecked 9d ago
nameserver
Offline 95.53.112.147:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for nameserver, and is it up?
The current state of nameserver is offline, with the last sighting 9 days 14 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.
What location is recorded for nameserver?
No region is published by nameserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 95.53.112.147:28015.
On which Rust version is nameserver running?
On Windows, nameserver runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for nameserver?
No response from nameserver; the server was last seen 9 days 14 hours ago.
What rank has been recorded for nameserver?
Player hours over seven days place nameserver at #13,012, within the top 59% of ranked servers.
Schedules
What wipe schedule has been recorded for nameserver?
The record of nameserver's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 25 days 21 hours ago.
Settings
What settings and rules apply on nameserver?
Gather rate for nameserver: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has nameserver loaded?
nameserver runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain nameserver?
On Rust Graphs, nameserver is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On nameserver, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): 166586 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags nameserver publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is nameserver joined?
In Rust, press F1 and type client.connect 95.53.112.147:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp15
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.