StatusLive Servers online11,851 Players93,847 Populated3,878 Wiped · 3 h391 Interval5 min Date29 OCT 2026

DWG RG-S2819Server sheetchecked 11m ago

[UA] Bukovyna Classic

Online 95.67.125.216:28020 checked 11m ago

vanilla
Connect
Players now 2/ 100 2% full
7-day average1peak 6
Rank#2,819top 13%
Last wipe6d agono schedule published
Next wipe19hFri 30 Oct, 10:51 UTC
Fig. 1

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on [UA] Bukovyna Classic
Fig. 2

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

a steady gap

Next wipe Friday 30 October, 10:51 UTC, in 19h. Every 6 days 23 hours · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held60%else halves by day 2.5

Coming wipes

  1. 19hFri 30 Oct, 10:51 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 7d 18hFri 6 Nov, 09:42 UTC
  4. 14d 16hFri 13 Nov, 08:33 UTC
  5. 21d 15hFri 20 Nov, 07:24 UTC
  6. 28d 14hFri 27 Nov, 06:15 UTC
  7. 35d 3hThu 3 Dec, 19:00 UTCFW
  8. 35d 13hFri 4 Dec, 05:06 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:00 UTC6d ago 6 – running 0
Fri 16 Oct, 11:11 UTC13d ago 6 held half 7 days 2
Fri 9 Oct, 12:20 UTC20d ago 11 halved by day 3 7 days 0
Fri 2 Oct, 15:30 UTC27d ago 15 halved by day 2 6.9 days 0
Fri 25 Sep, 12:18 UTC34d ago 5 held half 7.1 days 1
Sat 19 Sep, 08:04 UTC40d ago 6 held half 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [UA] Bukovyna Classic, and is it up?

Right now, [UA] Bukovyna Classic is recorded as online. Counted from its reported uptime, the last restart was about 2 days 14 hours ago. 161 of 168 hours up over the last 7 full days, which is 96% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of [UA] Bukovyna Classic show?

The last 48 hours give an average of 31 server fps and a floor of 17. Counted at its highest: 111,355 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,943 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [UA] Bukovyna Classic?

A region is not published by [UA] Bukovyna Classic. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 95.67.125.216:28020.

What Rust version is recorded for [UA] Bukovyna Classic?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [UA] Bukovyna Classic. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [UA] Bukovyna Classic?

Current player count on [UA] Bukovyna Classic: 2, of 100 slots. The seven-day mean is 1 players; the peak over the same period is 6. The 48-hour peak falls at 09:00 UTC, averaging 4 players.

What rank has been recorded for [UA] Bukovyna Classic?

Over the last seven days, [UA] Bukovyna Classic records #2,819 for player hours: the top 13% of all ranked servers.

Wipe times

What happens on [UA] Bukovyna Classic on the day of a wipe?

An average of 8 players was recorded at the busiest point of its recent wipes. At 34 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 60% of its recent wipes. In the other cases the crowd was below half by day 2.5.

On [UA] Bukovyna Classic, when do wipes occur?

The recent wipes at [UA] Bukovyna Classic have come about every 7 days. It is due to wipe next on Friday 30 October at 10:51 UTC. The current world has been in use since 6 days 3 hours ago.

Map and rules

Which settings does [UA] Bukovyna Classic run, and what rules?

The name of [UA] Bukovyna Classic records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is [UA] Bukovyna Classic played?

Size 4,250 with seed 1844: that is the procedural map [UA] Bukovyna Classic runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [UA] Bukovyna Classic?

On Rust Graphs, [UA] Bukovyna Classic is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

On [UA] Bukovyna Classic, what is meant by each tag?

Tags published by [UA] Bukovyna Classic, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join [UA] Bukovyna Classic?

Connect with client.connect 95.67.125.216:28020: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/Wxfup8TNu2.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded