StatusLive Servers online11,704 Players51,358 Populated3,284 Wiped · 3 h140 Interval5 min Date28 OCT 2026

DWG RG-S15958Server sheetchecked 24d ago

Kirusha's Private Test

Offline 95.72.7.133:28015 checked 24d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,958top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Kirusha's Private Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Kirusha's Private Test online, and what uptime has been recorded?

Kirusha's Private Test is offline at this moment; 24 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.

What location is recorded for Kirusha's Private Test?

No region is published by Kirusha's Private Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 95.72.7.133:28015 is its address.

On which Rust version is Kirusha's Private Test running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Kirusha's Private Test. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Kirusha's Private Test?

No response from Kirusha's Private Test; the server was last seen 24 days 23 hours ago.

Against other Rust servers, where is Kirusha's Private Test placed?

Player hours over seven days place Kirusha's Private Test at #15,958, within the top 70% of ranked servers.

Wipe times

On Kirusha's Private Test, when do wipes occur?

The record of Kirusha's Private Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days ago.

Settings

Which rules and settings are recorded for Kirusha's Private Test?

Gather rate for Kirusha's Private Test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Kirusha's Private Test loaded?

A procedural map, generated by the game, is what Kirusha's Private Test runs.

Tags

Where does Kirusha's Private Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Kirusha's Private Test: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Kirusha's Private Test?

The game's server browser reads these tags from Kirusha's Private Test: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Kirusha's Private Test?

Enter client.connect 95.72.7.133:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded