DWG RG-S15514Server sheetchecked 42d ago
#1 YamitoriTown | Moscow | RU | Modded x2
Offline 95.73.121.253:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for #1 YamitoriTown | Moscow | RU | Modded x2, and is it up?
#1 YamitoriTown | Moscow | RU | Modded x2 is offline at this moment; 42 days 9 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 16 September 2026.
In which location is #1 YamitoriTown | Moscow | RU | Modded x2 hosted?
No region tag is published by #1 YamitoriTown | Moscow | RU | Modded x2, but its name points to Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 95.73.121.253:28015 is its address.
What Rust version is recorded for #1 YamitoriTown | Moscow | RU | Modded x2?
On Windows, #1 YamitoriTown | Moscow | RU | Modded x2 runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for #1 YamitoriTown | Moscow | RU | Modded x2?
No response from #1 YamitoriTown | Moscow | RU | Modded x2; the server was last seen 42 days 9 hours ago.
Against other Rust servers, where is #1 YamitoriTown | Moscow | RU | Modded x2 placed?
Player hours over seven days place #1 YamitoriTown | Moscow | RU | Modded x2 at #15,514, within the top – of ranked servers.
Wipe times
Which times and days are wipes plotted at on #1 YamitoriTown | Moscow | RU | Modded x2?
Estimated from the force wipe is when #1 YamitoriTown | Moscow | RU | Modded x2's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 42 days 11 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
Which settings does #1 YamitoriTown | Moscow | RU | Modded x2 run, and what rules?
#1 YamitoriTown | Moscow | RU | Modded x2 takes its gather rate from its name: 2x. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for #1 YamitoriTown | Moscow | RU | Modded x2?
#1 YamitoriTown | Moscow | RU | Modded x2 runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain #1 YamitoriTown | Moscow | RU | Modded x2?
On Rust Graphs, #1 YamitoriTown | Moscow | RU | Modded x2 is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
On #1 YamitoriTown | Moscow | RU | Modded x2, what is meant by each tag?
Tags published by #1 YamitoriTown | Moscow | RU | Modded x2, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is #1 YamitoriTown | Moscow | RU | Modded x2 joined?
Enter client.connect 95.73.121.253:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,^z,^y,^m,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.