DWG RG-S0000Server sheetchecked 45d ago
My Server Name
Offline 95.81.253.100:28025 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for My Server Name, and is it up?
The current state of My Server Name is offline, with the last sighting 45 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is My Server Name hosted?
There is no region published by My Server Name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 95.81.253.100:28025.
What Rust version is recorded for My Server Name?
Rust network protocol 2633 and build 163794 on Windows: that is what My Server Name runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on My Server Name?
No response from My Server Name; the server was last seen 45 days 19 hours ago.
Wipe data
Which times and days are wipes plotted at on My Server Name?
My Server Name's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 46 days 22 hours ago the current world was made.
Settings
Which settings does My Server Name run, and what rules?
Gather rate for My Server Name: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has My Server Name loaded?
A procedural map, generated by the game, is what My Server Name runs.
Filters
On Rust Graphs, which lists and filters contain My Server Name?
On Rust Graphs, My Server Name is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On My Server Name, what is meant by each tag?
The game's server browser reads these tags from My Server Name: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is My Server Name joined?
Enter client.connect 95.81.253.100:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.