StatusLive Servers online11,786 Players82,493 Populated3,818 Wiped · 3 h160 Interval5 min Date28 OCT 2026

DWG RG-S13288Server sheetchecked 43d ago

ServerName

Offline 95.84.244.197:28015 checked 43d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,288no region published
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 06:50 UTC43d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average
689 / 725
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
442 / 500
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average
32 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average
49 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average
155 / 175
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average
207 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is ServerName, and is it online now?

Last seen 43 days 1 hours ago; right now ServerName is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is ServerName hosted?

There is no region published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 95.84.244.197:28015.

What Rust version is recorded for ServerName?

Rust network protocol 2633 and build 163794 on Windows: that is what ServerName runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on ServerName?

The latest refresh records ServerName as offline, last seen 43 days 1 hours ago.

What rank has been recorded for ServerName?

Within the top – of all ranked servers: ServerName at #13,288 for player hours, seven days recorded.

Wipe data

What is recorded on ServerName on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for ServerName?

The record of ServerName's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 43 days 8 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for ServerName?

No gather rate is stated in the name of ServerName. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has ServerName loaded?

A procedural map, generated by the game, is what ServerName runs.

Lists and filters

Where does ServerName appear among the Rust Graphs lists and filters?

On Rust Graphs, ServerName is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on ServerName?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags ServerName publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is ServerName joined?

Connect with client.connect 95.84.244.197:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded