StatusLive Servers online11,789 Players63,543 Populated3,532 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S7717Server sheetchecked 10m ago

Name of Server as Shown on the Client Server List

Online 96.227.89.93:28015 checked 10m ago

Connect
Players now 0/ 10 0% full
7-day average0peak 2
Rank#7,717top 35%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Sat 24 OctTue 13 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:51 UTC4d ago 2 – running 2
Tue 13 Oct, 23:53 UTC14d ago 1 halved by day 2 10.6 days 0
Thu 8 Oct, 19:52 UTC20d ago 2 halved by day 3 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
476 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
280 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
39 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
88 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
111 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Name of Server as Shown on the Client Server List is up at this moment. 116 of 168 hours up over the last 7 full days, which is 69% of the time. The first sighting of it by Rust Graphs was on 7 October 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

A region is not published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 96.227.89.93:28015.

On which Rust version is Name of Server as Shown on the Client Server List running?

Rust network protocol 2635 and build 168909 on Windows: that is what Name of Server as Shown on the Client Server List runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Name of Server as Shown on the Client Server List?

Current player count on Name of Server as Shown on the Client Server List: 0, of 10 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 1 players.

What rank has been recorded for Name of Server as Shown on the Client Server List?

Within the top 35% of all ranked servers: Name of Server as Shown on the Client Server List at #7,717 for player hours, seven days recorded.

Wipe times

What is recorded on Name of Server as Shown on the Client Server List on wipe day?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 2.5.

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

No next wipe can be predicted for Name of Server as Shown on the Client Server List: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 4 days 8 hours ago.

Map and rules

What settings and rules apply on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Name of Server as Shown on the Client Server List played?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Tags

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Name of Server as Shown on the Client Server List?

In Rust, press F1 and type client.connect 96.227.89.93:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded