DWG RG-S4265Server sheetchecked 1d ago
Private 2x Trio
Offline 96.234.16.95:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Private 2x Trio online, and what uptime has been recorded?
The current state of Private 2x Trio is offline, with the last sighting 46 hours ago. Counted from its reported uptime, the last restart was about 2 hours ago. For the last 6 full days the record is 46 of 144 hours up, 32% of the time. First seen by Rust Graphs on 22 October 2026.
What does the recorded performance of Private 2x Trio show?
Average server fps over the last 48 hours is 79; the lowest was 79. Counted at its highest: 128,746 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,090 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Private 2x Trio hosted?
A region is not published by Private 2x Trio. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 96.234.16.95:28015 is its address.
What Rust version is recorded for Private 2x Trio?
Rust network protocol 2635 and build 168909 on Windows: that is what Private 2x Trio runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Private 2x Trio?
No response from Private 2x Trio; the server was last seen 46 hours ago. The seven-day mean is 1 players; the peak over the same period is 2.
Against other Rust servers, where is Private 2x Trio placed?
Player hours over seven days place Private 2x Trio at #4,265, within the top 19% of ranked servers.
Schedules
Which times and days are wipes plotted at on Private 2x Trio?
The record of Private 2x Trio's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 6 days 23 hours ago the current world was made.
Map and rules
Which settings does Private 2x Trio run, and what rules?
Private 2x Trio takes its gather rate from its name: 2x. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is Private 2x Trio played?
Seed 703596067 and size 4,500 define the procedural map Private 2x Trio generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Private 2x Trio appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Private 2x Trio: Servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
On Private 2x Trio, what is meant by each tag?
Tags published by Private 2x Trio, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Private 2x Trio?
Connect with client.connect 96.234.16.95:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp3
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.