StatusLive Servers online11,811 Players72,496 Populated3,745 Wiped · 3 h140 Interval5 min Date27 OCT 2026

DWG RG-S15215Server sheetchecked 13d ago

Bandits at War 10X

Offline 96.32.16.210:28015 checked 13d ago

10x moddedoxide
Connect
Players now 0/ 77 0% full
7-day average0peak –
Rank#15,215top 71%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Bandits at War 10X
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSun 4 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:54 UTC16d ago 1 – running 0
Sun 4 Oct, 08:28 UTC23d ago 0 – 6.6 days 0
Sun 20 Sep, 23:20 UTC36d ago 1 halved by day 1 13.4 days 0
Mon 14 Sep, 21:26 UTC43d ago 1 halved by day 1 6.1 days 0
Mon 14 Sep, 10:26 UTC43d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 337 on average
395 / 450
02
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 177 on average
222 / 250
03
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 177 on average
212 / 300
04
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 148 on average
105 / 400
05
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average
129 / 150
06
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 70 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Bandits at War 10X online, and what uptime has been recorded?

The current state of Bandits at War 10X is offline, with the last sighting 13 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Bandits at War 10X?

A region is not published by Bandits at War 10X. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 96.32.16.210:28015.

What Rust version is recorded for Bandits at War 10X?

On Windows, Bandits at War 10X runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Bandits at War 10X?

The latest refresh records Bandits at War 10X as offline, last seen 13 days 19 hours ago.

What rank has been recorded for Bandits at War 10X?

Over the last seven days, Bandits at War 10X records #15,215 for player hours: the top 71% of all ranked servers.

Schedules

On Bandits at War 10X, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Bandits at War 10X?

No next wipe can be predicted for Bandits at War 10X: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 16 days 22 hours ago.

Settings

Which rules and settings are recorded for Bandits at War 10X?

The name records 10x gather for Bandits at War 10X. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Bandits at War 10X loaded?

Size 4,000 with seed 897176852: that is the procedural map Bandits at War 10X runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Bandits at War 10X?

On Rust Graphs, Bandits at War 10X is placed in these lists: 10x Rust servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

On Bandits at War 10X, what is meant by each tag?

Tags published by Bandits at War 10X, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp77 (Max players): The slot count is 77; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Bandits at War 10X joined?

In Rust, press F1 and type client.connect 96.32.16.210:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp77,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp77
Max players The slot count is 77.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded