StatusLive Servers online11,815 Players73,779 Populated3,763 Wiped · 3 h147 Interval5 min Date27 OCT 2026

DWG RG-S15956Server sheetchecked 20d ago

Local Rust Test

Offline 96.55.44.196:28015 checked 20d ago

Connect
Players now 0/ 8 0% full
7-day average0peak –
Rank#15,956top 71%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:11 UTC20d ago 0 – running 1
Wed 23 Sep, 03:48 UTC34d ago 1 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
650 / 700
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
365 / 400
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Local Rust Test, and is it online now?

The current state of Local Rust Test is offline, with the last sighting 20 days 15 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 23 September 2026.

In which location is Local Rust Test hosted?

A region is not published by Local Rust Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 96.55.44.196:28015 is its address.

On which Rust version is Local Rust Test running?

On Windows, Local Rust Test runs Rust network protocol 2634 and build 166655. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Local Rust Test?

No response from Local Rust Test; the server was last seen 20 days 15 hours ago.

Against other Rust servers, where is Local Rust Test placed?

Player hours over seven days place Local Rust Test at #15,956, within the top 71% of ranked servers.

Wipe times

On Local Rust Test, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On Local Rust Test, when do wipes occur?

The record of Local Rust Test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 20 days 18 hours ago.

Rules and settings

What settings and rules apply on Local Rust Test?

No gather rate is stated in the name of Local Rust Test. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Local Rust Test?

Local Rust Test runs a procedural map, which the game generates.

Lists and filters

Where does Local Rust Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Local Rust Test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Local Rust Test, what is meant by each tag?

Tags published by Local Rust Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp8 (Max players): The slot count is 8; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166655 (Build): The game build is 166655; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Local Rust Test?

Enter client.connect 96.55.44.196:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp8
Max players The slot count is 8.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166655
Build The game build is 166655.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded