StatusLive Servers online11,780 Players77,467 Populated3,551 Wiped · 3 h241 Interval5 min Date29 OCT 2026

DWG RG-S0000Server sheetchecked 46d ago

Codex Heap Crash Current Recheck

Offline 96.55.62.126:59626 checked 46d ago

Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank–score 0
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Codex Heap Crash Current Recheck
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Codex Heap Crash Current Recheck, and is it up?

Last seen 46 days 10 hours ago; right now Codex Heap Crash Current Recheck is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Codex Heap Crash Current Recheck?

A region is not published by Codex Heap Crash Current Recheck. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 96.55.62.126:59626 is its address.

On which Rust version is Codex Heap Crash Current Recheck running?

On Windows, Codex Heap Crash Current Recheck runs Rust network protocol 2633 and build 163696. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Codex Heap Crash Current Recheck?

Codex Heap Crash Current Recheck is not responding at the latest refresh; the last record of it online is 46 days 10 hours ago.

Schedules

What wipe schedule has been recorded for Codex Heap Crash Current Recheck?

Codex Heap Crash Current Recheck's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 46 days 10 hours ago.

Rules and settings

Which rules and settings are recorded for Codex Heap Crash Current Recheck?

Gather rate for Codex Heap Crash Current Recheck: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Codex Heap Crash Current Recheck played?

Codex Heap Crash Current Recheck runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Codex Heap Crash Current Recheck?

The Rust Graphs lists that carry Codex Heap Crash Current Recheck are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Codex Heap Crash Current Recheck?

The game's server browser reads these tags from Codex Heap Crash Current Recheck: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163696 (Build): 163696 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Codex Heap Crash Current Recheck?

Enter client.connect 96.55.62.126:59626 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163696,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163696
Build 163696 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded