StatusLive Servers online11,675 Players46,574 Populated2,995 Wiped · 3 h93 Interval5 min Date30 OCT 2026

DWG RG-S15984Server sheetchecked 25d ago

HNETRust

Offline 97.119.205.187:28015 checked 25d ago

Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,984top 71%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on HNETRust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
46 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
79 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
249 / 300
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
11 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
293 / 375
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
257 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for HNETRust, and is it up?

HNETRust is offline at this moment; 25 days 22 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 1 October 2026.

What location is recorded for HNETRust?

No region is published by HNETRust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 97.119.205.187:28015 is its address.

On which Rust version is HNETRust running?

On Linux, HNETRust runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on HNETRust?

The latest refresh records HNETRust as offline, last seen 25 days 22 hours ago.

Against other Rust servers, where is HNETRust placed?

Player hours over seven days place HNETRust at #15,984, within the top 71% of ranked servers.

Schedules

On HNETRust, when do wipes occur?

HNETRust's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 55 days 12 hours ago the current world was made.

Settings

Which rules and settings are recorded for HNETRust?

The name of HNETRust records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for HNETRust?

HNETRust runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain HNETRust?

These Rust Graphs lists include HNETRust: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on HNETRust?

The game's server browser reads these tags from HNETRust: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to HNETRust?

Enter client.connect 97.119.205.187:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players 20 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded