StatusLive Servers online11,771 Players77,302 Populated3,736 Wiped · 3 h140 Interval5 min Date28 OCT 2026

DWG RG-S12574Server sheetchecked 34d ago

Poonzzi staging test

Offline 97.96.54.22:28015 checked 34d ago

Connect
Players now 0/ 3 0% full
7-day average0peak –
Rank#12,574top 57%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Poonzzi staging test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 00:32 UTC34d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
638 / 725
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average
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04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average
54 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Poonzzi staging test online, and what uptime has been recorded?

Last seen 34 days 10 hours ago; right now Poonzzi staging test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

In which location is Poonzzi staging test hosted?

A region is not published by Poonzzi staging test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 97.96.54.22:28015.

What Rust version is recorded for Poonzzi staging test?

The platform is Windows and the version is Rust network protocol 2633 and build 165542 on Poonzzi staging test. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Poonzzi staging test?

No response from Poonzzi staging test; the server was last seen 34 days 10 hours ago.

Against other Rust servers, where is Poonzzi staging test placed?

Within the top 57% of all ranked servers: Poonzzi staging test at #12,574 for player hours, seven days recorded.

Wipe data

On Poonzzi staging test, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Poonzzi staging test?

The record of Poonzzi staging test's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 34 days 13 hours ago.

Map and rules

Which rules and settings are recorded for Poonzzi staging test?

Gather rate for Poonzzi staging test: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Poonzzi staging test played?

Poonzzi staging test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Poonzzi staging test?

These Rust Graphs lists include Poonzzi staging test: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Poonzzi staging test?

Tags published by Poonzzi staging test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): Slots: 3; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165542 (Build): Build: 165542; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Poonzzi staging test joined?

Enter client.connect 97.96.54.22:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165542,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp3
Max players Slots: 3.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165542
Build Build: 165542.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded