DWG RG-S15348Server sheetchecked 7m ago
My Rust server | Powered by AMP
Online 98.110.186.182:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:30 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is My Rust server | Powered by AMP, and is it online now?
At this moment My Rust server | Powered by AMP is online. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
In which location is My Rust server | Powered by AMP hosted?
A region is not published by My Rust server | Powered by AMP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 98.110.186.182:28015.
What Rust version is recorded for My Rust server | Powered by AMP?
On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for My Rust server | Powered by AMP?
0 of 100 slots on My Rust server | Powered by AMP are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does My Rust server | Powered by AMP hold?
Within the top 69% of all ranked servers: My Rust server | Powered by AMP at #15,348 for player hours, seven days recorded.
Wipe data
What happens on My Rust server | Powered by AMP on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On My Rust server | Powered by AMP, when do wipes occur?
My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 4 hours ago the current world was made.
Settings
Which rules and settings are recorded for My Rust server | Powered by AMP?
No gather rate is stated in the name of My Rust server | Powered by AMP. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is My Rust server | Powered by AMP played?
My Rust server | Powered by AMP runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain My Rust server | Powered by AMP?
On Rust Graphs, My Rust server | Powered by AMP is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on My Rust server | Powered by AMP?
The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is My Rust server | Powered by AMP joined?
In Rust, press F1 and type client.connect 98.110.186.182:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.