StatusLive Servers online11,614 Players33,332 Populated2,810 Wiped · 3 h68 Interval5 min Date29 OCT 2026

DWG RG-S12363Server sheetchecked 8m ago

Geovanni Research and Development

Online 98.142.4.118:2328 checked 8m ago

Connect
Players now 0/ 20 0% full
7-day average0peak 2
Rank#12,363top 56%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5207:0014:0007:0014:0022:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Geovanni Research and Development
Fig. 2

Server performance

05010015020007:0014:0007:0014:0022:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 19:36 UTC30d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Geovanni Research and Development, and is it online now?

Right now, Geovanni Research and Development is recorded as online. Counted from its reported uptime, the last restart was about 12 hours ago. 157 of 168 hours up over the last 7 full days, which is 93% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Geovanni Research and Development perform, as measured?

119 server fps on average over the last 48 hours, and never under 38. Counted at its highest: 118,000 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,644 MB. Players feel low fps and a climbing entity count as lag.

In which location is Geovanni Research and Development hosted?

No region is published by Geovanni Research and Development. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 98.142.4.118:2328.

What Rust version is recorded for Geovanni Research and Development?

The platform is Linux and the version is Rust network protocol 2635 and build 169545 on Geovanni Research and Development. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Geovanni Research and Development?

At the last refresh, Geovanni Research and Development recorded 0 players across 20 slots. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 02:00 UTC, at an average of 2 players.

What rank has been recorded for Geovanni Research and Development?

Player hours over seven days place Geovanni Research and Development at #12,363, within the top 56% of ranked servers.

Schedules

What happens on Geovanni Research and Development on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked.

On Geovanni Research and Development, when do wipes occur?

The record of Geovanni Research and Development's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 30 days 10 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Geovanni Research and Development?

Gather rate for Geovanni Research and Development: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has Geovanni Research and Development loaded?

Seed 666 and size 4,500 define the procedural map Geovanni Research and Development generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Geovanni Research and Development appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Geovanni Research and Development: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Geovanni Research and Development, what is meant by each tag?

Tags published by Geovanni Research and Development, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs169545 (Build): 169545 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Geovanni Research and Development joined?

In Rust, press F1 and type client.connect 98.142.4.118:2328 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs169545,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players Slots: 20.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs169545
Build 169545 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded