StatusLive Servers online11,598 Players34,006 Populated2,835 Wiped · 3 h67 Interval5 min Date28 OCT 2026

DWG RG-S5465Server sheetchecked 2h ago

[US] Skippy's Test Lab | 5x | PVE |

Offline NA 98.2.204.240:28015 checked 2h ago

5x monthly wipes vanillamoddedcarbon
Connect
Players now 1/ 20 5% full
7-day average0peak 2
Rank#5,465top 25% · #918 in NA
Last wipe25d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75107:0020:0001:0006:0021:0002:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Skippy's Test Lab | 5x | PVE |
Fig. 2

Server performance

010020030040007:0020:0001:0006:0021:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [US] Skippy's Test Lab | 5x | PVE |, and is it up?

[US] Skippy's Test Lab | 5x | PVE | is offline at this moment; 2 hours ago is when it was last seen. The uptime it reports puts the last restart at about 9 hours ago. For the last 7 full days the record is 96 of 168 hours up, 57% of the time. On 19 October 2026 is when Rust Graphs first saw it.

How does [US] Skippy's Test Lab | 5x | PVE | perform, as measured?

The last 48 hours give an average of 147 server fps and a floor of 56. Counted at its highest: 90,299 entities, buildings, deployables and the rest of the world included. 3,524 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for [US] Skippy's Test Lab | 5x | PVE |?

In North America [US] Skippy's Test Lab | 5x | PVE | lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 98.2.204.240:28015.

What Rust version is recorded for [US] Skippy's Test Lab | 5x | PVE |?

Rust network protocol 2635 and build 168909 on Windows: that is what [US] Skippy's Test Lab | 5x | PVE | runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for [US] Skippy's Test Lab | 5x | PVE |?

[US] Skippy's Test Lab | 5x | PVE | is not responding at the latest refresh; the last record of it online is 2 hours ago. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 06:00 UTC, averaging 1 players.

In the rankings, which position does [US] Skippy's Test Lab | 5x | PVE | hold?

The same seven-day player-hour count places [US] Skippy's Test Lab | 5x | PVE | at #918 within North America, #5,465 across all ranked servers and in the top 25% of them.

Schedules

What wipe schedule has been recorded for [US] Skippy's Test Lab | 5x | PVE |?

The estimate of [US] Skippy's Test Lab | 5x | PVE |'s next wipe is drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 25 days 5 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does [US] Skippy's Test Lab | 5x | PVE | run, and what rules?

The name records 5x gather for [US] Skippy's Test Lab | 5x | PVE |. No limit is published beyond the default: 8 players per group. build & creative, sandbox building, no gathering, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map has [US] Skippy's Test Lab | 5x | PVE | loaded?

Size 4,500 with seed 1337: that is the procedural map [US] Skippy's Test Lab | 5x | PVE | runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Filters

Where does [US] Skippy's Test Lab | 5x | PVE | appear among the Rust Graphs lists and filters?

On Rust Graphs, [US] Skippy's Test Lab | 5x | PVE | is placed in these lists: 5x Rust servers, by gather rate, Modded Rust servers, Rust build servers, plotted live, Rust creative servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

On [US] Skippy's Test Lab | 5x | PVE |, what is meant by each tag?

The game's server browser reads these tags from [US] Skippy's Test Lab | 5x | PVE |: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^c (Creative): Build what you like: no gathering, sandbox style; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to [US] Skippy's Test Lab | 5x | PVE |?

In Rust, press F1 and type client.connect 98.2.204.240:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,^c,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players Slots: 20.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^c
Creative Build what you like: no gathering, sandbox style.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded