StatusLive Servers online11,765 Players73,690 Populated3,473 Wiped · 3 h229 Interval5 min Date29 OCT 2026

DWG RG-S14300Server sheetchecked 6m ago

Last Chance Gaming | Vanilla | Monthly

Online 98.247.137.177:32015 checked 6m ago

Connect
Players now 0/ 150 0% full
7-day average0peak 1
Rank#14,300top 64%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Last Chance Gaming | Vanilla | Monthly
Fig. 2

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 04:40 UTC13d ago 0 – running 0
Wed 14 Oct, 04:25 UTC15d ago 0 – 2 days 0
Mon 5 Oct, 20:10 UTC24d ago 2 halved by day 5 8.3 days 1
Fri 2 Oct, 20:33 UTC27d ago 5 held half 3 days 0
Tue 15 Sep, 23:03 UTC43d ago 1 halved by day 2 16.9 days 0
Sat 12 Sep, 14:58 UTC47d ago 5 halved by day 1 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Last Chance Gaming | Vanilla | Monthly, and is it up?

At this moment Last Chance Gaming | Vanilla | Monthly is online. Counted from its reported uptime, the last restart was about 42 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Last Chance Gaming | Vanilla | Monthly show?

Average server fps over the last 48 hours is 236; the lowest was 167. Counted at its highest: 30,516 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,714 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Last Chance Gaming | Vanilla | Monthly hosted?

There is no region published by Last Chance Gaming | Vanilla | Monthly. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 98.247.137.177:32015.

What Rust version is recorded for Last Chance Gaming | Vanilla | Monthly?

On Linux, Last Chance Gaming | Vanilla | Monthly runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Last Chance Gaming | Vanilla | Monthly?

At the last refresh, Last Chance Gaming | Vanilla | Monthly recorded 0 players across 150 slots. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does Last Chance Gaming | Vanilla | Monthly hold?

Player hours over seven days place Last Chance Gaming | Vanilla | Monthly at #14,300, within the top 64% of ranked servers.

Wipe data

On Last Chance Gaming | Vanilla | Monthly, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Last Chance Gaming | Vanilla | Monthly?

There is no next wipe to predict at Last Chance Gaming | Vanilla | Monthly, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 13 days 18 hours ago.

Rules and settings

Which settings does Last Chance Gaming | Vanilla | Monthly run, and what rules?

No gather rate is stated in the name of Last Chance Gaming | Vanilla | Monthly. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Last Chance Gaming | Vanilla | Monthly played?

Seed 1939700648 and size 2,500 define the procedural map Last Chance Gaming | Vanilla | Monthly generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Last Chance Gaming | Vanilla | Monthly appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Last Chance Gaming | Vanilla | Monthly are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Last Chance Gaming | Vanilla | Monthly, what is meant by each tag?

The game's server browser reads these tags from Last Chance Gaming | Vanilla | Monthly: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): The slot count is 150; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Last Chance Gaming | Vanilla | Monthly joined?

Enter client.connect 98.247.137.177:32015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp150
Max players The slot count is 150.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded