StatusLive Servers online11,838 Players77,057 Populated3,823 Wiped · 3 h150 Interval5 min Date27 OCT 2026

DWG RG-S15291Server sheetchecked 8d ago

Steve's Home Server

Offline 98.4.202.64:28015 checked 8d ago

Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,291top 69%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Steve's Home Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct20 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
672 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
48 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
84 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
370 / 450
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
182 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Steve's Home Server, and is it online now?

The current state of Steve's Home Server is offline, with the last sighting 8 days 14 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.

In which location is Steve's Home Server hosted?

There is no region published by Steve's Home Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 98.4.202.64:28015 is its address.

What Rust version is recorded for Steve's Home Server?

On Windows, Steve's Home Server runs Rust network protocol 2634 and build 167058. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Steve's Home Server?

No response from Steve's Home Server; the server was last seen 8 days 14 hours ago.

In the rankings, which position does Steve's Home Server hold?

Over the last seven days, Steve's Home Server records #15,291 for player hours: the top 69% of all ranked servers.

Schedules

On Steve's Home Server, when do wipes occur?

Steve's Home Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 19 days 20 hours ago.

Map and rules

What settings and rules apply on Steve's Home Server?

The name of Steve's Home Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Steve's Home Server loaded?

Steve's Home Server runs a procedural map, which the game generates.

Filters

Where does Steve's Home Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Steve's Home Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Steve's Home Server?

Tags published by Steve's Home Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167058 (Build): 167058 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Steve's Home Server joined?

Enter client.connect 98.4.202.64:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167058
Build 167058 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded